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Act on Impulse

Act on Impulse

Sorcery
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) "You don't want to know what happens after I put on the goggles."
Brad Rigney
Legal Uses
Not Legal
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Gladiator
Legal
Pioneer
Not Legal
Explorer
Legal
Modern
Legal
Legacy
Not Legal
Pauper
Legal
Vintage
Legal
Penny
Legal
Commander
Legal
Oathbreaker
Not Legal
Brawl
Not Legal
Alchemy
Legal
Duel
Not Legal
Premodern
#126 | Uncommon | English
Card Details
Color: Red
Color Identity: Red