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Zephyr Charge

Zephyr Charge

Enchantment
: Target creature gains flying until end of turn. "All armies prefer high ground to low and sunny places to dark." —Sun Tzu, *Art of War*, trans. Giles
Steve Prescott
Legal Uses
Not Legal
Standard
Not Legal
Future
Legal
Historic
Legal
Gladiator
Legal
Pioneer
Legal
Explorer
Legal
Modern
Legal
Legacy
Legal
Pauper
Legal
Vintage
Legal
Penny
Legal
Commander
Legal
Oathbreaker
Not Legal
Brawl
Not Legal
Alchemy
Legal
Duel
Not Legal
Premodern
#82 | Common | English
Other Prints
Card Details
Color: Blue
Color Identity: Blue