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Nettling Imp

Nettling Imp

Creature — Imp
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
Power: 1 Toughness: 1
Quinton Hoover
Legal Uses
Not Legal
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Gladiator
Not Legal
Pioneer
Not Legal
Explorer
Not Legal
Modern
Legal
Legacy
Not Legal
Pauper
Legal
Vintage
Not Legal
Penny
Legal
Commander
Legal
Oathbreaker
Not Legal
Brawl
Not Legal
Alchemy
Legal
Duel
Not Legal
Premodern