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White Plume Adventurer
Creature — Orc Cleric
When White Plume Adventurer enters the battlefield, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
Power: 3
Toughness: 3
Joseph Weston
Legal Uses
Not Legal
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Gladiator
Not Legal
Pioneer
Not Legal
Explorer
Not Legal
Modern
Banned
Legacy
Not Legal
Pauper
Legal
Vintage
Not Legal
Penny
Legal
Commander
Legal
Oathbreaker
Not Legal
Brawl
Not Legal
Alchemy
Legal
Duel
Not Legal
Premodern
#49 | Rare | English
Card Details
Color:
White
Color Identity:
White