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Phantasmal Sphere

Phantasmal Sphere

Creature — Illusion
Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it. When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.
Power: 0 Toughness: 1
Mark Tedin
Legal Uses
Not Legal
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Gladiator
Not Legal
Pioneer
Not Legal
Explorer
Not Legal
Modern
Legal
Legacy
Not Legal
Pauper
Legal
Vintage
Not Legal
Penny
Legal
Commander
Legal
Oathbreaker
Not Legal
Brawl
Not Legal
Alchemy
Legal
Duel
Legal
Premodern
#32 | Rare | English
Card Details
Skill: Flying
Color: Blue
Color Identity: Blue